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- Short: dynAMIte style with obvious colors
- Uploader: Thomas Aglassinger <agi@rieska.oulu.fi>
- Author: Thomas Aglassinger <agi@rieska.oulu.fi>
- Type: game/data
- Kurz: dynAMIte Stil mit leicht erkennbaren Farben
- Version: 1.4
- Requires: http://www.amisource.de/dynamite/
-
- TITLE
-
- Obvious - a dynAMIte style with obvious colors
-
- VERSION
-
- 1.4
-
- AUTHOR
-
- Thomas "roskakori" Aglassinger <agi@rieska.oulu.fi>
-
- DESCRIPTION
-
- A major problem with many styles for dynAMIte is that it is
- difficult to relate player figures to names. This style solves this
- by modifying the default style so that all players have a dress with
- the same color as the name in the title and chat.
-
- While this might not look as cool anymore, it increases playability,
- and significantly simplifies chatting. For example, instead of
-
- "Who's the red swine that blew up the heart?"
-
- you will typically read
-
- "screw you, roskakori!"
-
- Uninformative conversations like
-
- "hey mate, which color do you have?"
- "dunno, and i'm too stoned to figure it out"
-
- are replaced by silent knowledge, and people can focus on typing
- "lol", "laaaag!", and "ouch".
-
- FEATURES
-
- · dresses have same color as the matching name in the chat window
- · helmets are grey
- · "Hurry up!" text is smaller and uses outline font, and does not
- cover large areas of the screen anymore; this is not cheating
- rather than usability engineering
-
- INSTALLATION
-
- Use the included installer script.
-
- If you want to perform a manual installation, copy "obvious.gfx" to
- the "dynAMIte/Styles" drawer, and in the dynAMIte icon, set the
- tooltype "STYLE=obvious".
-
- HISTORY
-
- Version 1.4, 14-Apr-2001
- · fixed cyan player, which was missing in the title screen
- · slightly changed cyan and pink color of name
-
- Version 1.3, 9-Apr-2001
- · fixed 0-color to be black again
- · changed sitting figures in title screen by dark grey spectre
- · added dark grey outline to standing figure in title screen
- (If you move the figure, it still has no grey outline and is
- difficult to distinguish from the black background in the title
- screen. But this movability seems to be a feature-like bug anyway.)
-
- Version 1.2, 8-Apr-2001
- · reorganized color order so that lilac and orange are used only if
- there are more than six players, as they are the most difficult
- to distinguish colors
- · changed golden dynamite indicating number of victories in title
- screen to cup (taken from DynaBlaster.gfx)
- · changed light blue color to lilac (only in name, figure still
- looks the same because, uh, it always was lilac)
- · changed laser background to transparent (as in standard style)
- · added installer script
-
- Version 1.1, 30-Mar-2001
- · changed green player to have green shoes (instead of pink)
- · changed yellow and orange players to have a nice arse without any
- grey moire
- · added "afterburner"
-
- Version 1.0, 20-Mar-2001
- · initial release
-
- KNOWN BUGS
-
- This set uses more than 128 colors. Use the "Bdynamite" style if you
- only have 64 or 128 colors, but still want "obvious" names.
-
- AVAILABILITY
-
- aminet:game/data/obvious.lha
-
- PRICE
-
- Freeware.
-
- DISTRIBUTABILITY
-
- Freely distributable as long no files are added or removed from the
- archive.
-
- Feel free to use parts of this style in your own, and redistribute
- them under a different name, provided you indicate that you are the
- new author.
-
-
-